Product — v2

Every Channel, Live.

Real-time video composition and MPEG-TS multicast delivery for venue IPTV and digital signage. MediaCaster takes your sources, composes them into channels, and streams them to every screen in the building.

Built in Rust for sub-second reliability. Deployed standalone or as a component of the Mediacast platform. Live at Yankee Stadium alongside CastControl.

How It Works

Source. Compose. Deliver.

MediaCaster is a three-stage pipeline: ingest video sources, compose them into channels, and deliver multicast streams to every endpoint on your network.

01

Source

Ingest from video assets, ordered playlists, live HTML pages, or PowerPoint decks. MediaCaster normalizes every input into a composable video source ready for playout.

02

Compose

Layer HTML overlays onto video, switch between sources in real time, and manage playlists with scheduled playout. Composition happens in-engine with no external encoding hardware.

03

Deliver

Emit MPEG-TS multicast streams directly onto the venue network. BrightSign players, IPTV set-top boxes, venue monitors, and Q-SYS receivers pick up the stream natively.

Capabilities

What MediaCaster does.

A purpose-built streaming engine for the demands of live venue environments where timing, reliability, and operational simplicity are non-negotiable.

Multicast MPEG-TS Output

Native multicast transport stream output to IP multicast groups. Designed for IPTV headend environments and digital signage networks where every millisecond of latency matters.

Playlist Management

Build and schedule ordered playlists of video assets, image sequences, and mixed media. Define playout order, duration, and transition timing for fully automated channel origination.

HTML Overlay Composition

Composite live HTML content over video sources in real time. Render data-driven overlays, tickers, branding, and dynamic graphics directly within the streaming pipeline.

PowerPoint Ingest

Import PowerPoint decks as channel sources. Operations teams can author content in the tool they already know and feed it directly into the playout pipeline without conversion steps.

Multi-Source Switching

Switch between video sources, playlists, and HTML pages in real time. Operators can respond to live event conditions and cut between content without interrupting the output stream.

Scheduled Playout

Time-based automation for unattended operation. Schedule channel content changes, playlist rotations, and source switches to align with event timelines and venue programming.

Architecture

Built for the demands of live.

Rust-Based Streaming Engine

MediaCaster v2 is a ground-up rewrite in Rust, chosen for its memory safety guarantees, zero-cost abstractions, and predictable performance under load. In a sports venue, a dropped frame or a GC pause during a critical moment is not acceptable. Rust eliminates entire classes of runtime failures by design, giving operators confidence that the streaming engine will perform identically on the first pitch and the last out.

Design Principles

Sub-second stream initialization and source switching latency
Zero-copy pipeline architecture for minimal memory overhead
No garbage collection pauses — deterministic performance under load
Graceful degradation on source failure with automatic fallback

Dual-Mode Deployment

MediaCaster operates in two modes. As a standalone product, it serves as a complete multicast streaming appliance — point it at your sources and it delivers channels to your network. As an embedded component of the Mediacast platform, it integrates with CastControl for centralized management, scheduling, and monitoring across an entire venue. Same engine, two deployment models, one operational workflow.

Deployment Options

Standalone appliance mode — independent operation with web management
Platform-integrated mode — managed by CastControl with centralized orchestration
Bare-metal or virtualized deployment on enterprise Linux
Multi-instance support for large-scale channel origination
In Production

Live at Yankee Stadium.

MediaCaster is not a prototype. It runs in production at one of the most demanding venues in professional sports.

MLB Stadium — 46,537 capacity

Yankee Stadium

Bronx, NY

MediaCaster powers IPTV channel origination and digital signage delivery across Yankee Stadium, running alongside CastControl as part of a complete venue media platform. Every suite, concourse display, and back-of-house monitor receives its content through MediaCaster multicast streams.

MediaCaster CastControl IPTV Digital Signage

Proven Under Pressure

Sports venues are the hardest test for streaming infrastructure. Content must be on-screen before the play starts, not after. Source switches must be seamless. Failures must be invisible. MediaCaster was designed for this environment from the beginning — not adapted to it after the fact.

81+ home games per season, zero tolerance for downtime
Real-time source switching tied to game-day production cues
Multicast delivery to BrightSign endpoints across the venue
Integrated with CastControl for centralized operations
Endpoints

Streams to everything on your network.

MediaCaster delivers standard MPEG-TS multicast — any device that speaks IGMP can receive the stream.

BrightSign Players

Native multicast MPEG-TS reception for digital signage and IPTV display across suites, concourses, and premium spaces.

IPTV Set-Top Boxes

Standard STB endpoints receive MediaCaster channels as part of the venue IPTV channel lineup, no middleware changes required.

Venue Monitors

Direct-to-display multicast for back-of-house, production, and operational monitoring applications across the venue.

Q-SYS Receivers

Integration with QSC Q-SYS for audio extraction and AV distribution within unified venue control system environments.

Open Source

Built in the open.

MediaCaster started as an open source project and that heritage shapes how we build it. Transparency in tooling builds trust with the operators and engineers who depend on it daily.

Open Heritage

MediaCaster's original codebase is available on GitHub. The v2 Rust engine carries forward the same philosophy: operators should be able to understand, inspect, and trust the systems they depend on. No black boxes in the signal chain.

Community & Contribution

MediaCaster exists because venue engineers needed tooling that proprietary vendors weren't building. If you're solving similar problems in live venue environments, we welcome contributions, feedback, and conversation about the direction of the project.

Ready to Deploy

Put MediaCaster to work.

Whether you need a standalone streaming engine or a fully integrated venue media platform, we can scope a deployment for your environment.

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